Published on 2025-06-06
The Spirit Island invaders are intentionally whitened
Spirit Island is a board game designed by Eric Reuss in reaction to titles where participants embody colonizers. The invader pawns are deliberately whitened in order to signify that light shades do not necessarily symbolize virtue. This artistic approach aims to overturn the usual codes of the genre during games.
Spirit IslandConception
Written by AI from Wikipedia — CC BY-SA 4.0