Published on 2025-08-03
The treacherous trade of the game Civilization
Civilization is a complex board game released in 1980 where diplomacy and trade constitute the heart of progression. During the face-down card exchange phases, players have the right to lie and insert calamity cards such as piracy, epidemics, or civil disorders. This mechanic of deceit allows one to weaken rivals while seeking to collect sets of goods to acquire technologies.
Civilisation (jeu de société, 1980)Principe général
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