Published on 2026-08-10
The term cutscene was invented for a game
The term cutscene is an invention of Ron Gilbert to designate non-interactive animated sequences. These passages interrupting the action provide information about non-player characters and advance the story. This process is part of the game Maniac Mansion released in two dimensions, which offers five different endings according to the player's choices.
Maniac MansionSystème de jeu
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